MGA 391 Music and Drums
Course Purpose and Objectives:
This is an introductory course to music and playing the drums. Drums are an important part of a lot of the music we hear today, while music and audio are amongst the core elements of multimedia. In addition to live events such as concerts and festivals, music is integrated in many multimedia applications including animations, audiovisual productions, games, movies and tv shows. The main goals of this course are to prepare the students to play basic beats and fills on the drums and to act as a basis for study into more areas of drums, percussion and music. The course begins by exploring the drumset (drums, cymbals, drumsticks, drumset accessories) and the drummer (grip, posture, balance, coordination, dynamics). Further topics covered include the concept of time, rhythm, identifying and analyzing beats, tempo, time signatures, ghost strokes and other techniques. The lessons include lectures, demonstrations, discussions, listening exercises and fun games for learning the drums, and one-to-one tutoring. Throughout the course the students will be exposed to a wide variety of musical drumming examples in many different music styles including Pop, Rock, R&B, edm, reggae, hip hop, metal, funk, and more. The objectives of the course are: To develop an understanding of music and song form; To develop an understanding of why songs feel the way they do; Student familiarity in using the drums for playing and creating musical works (beats & fills); To develop an appreciation of the key role of drums in different music genres, and of music in different multimedia applications.
Elective Courses for both pathways (Group C)
Learning Outcomes:
On completion of the course the students should be able to:
- Analyze song form, basic time and feel in music, as well as the use of music in multimedia
- Analyze and perform drum beats and fills
- Create beats and fills on the drumset
- Evaluate whether performances are in time