The Department of Multimedia and Graphic Arts in a few words (ENG subtitles)
All you need to know about MSc Interaction Design
MScInteraction Design
Smart Pet House
Students of the Department of Multimedia and Graphic Art of the Cyprus University of Technology, under the course Human-Centered Design taught by Dr. Aikaterini Mavri, focused on creating a "smart" house for pets.
The goal of the students was to design and create a sustainable pet care system that is environmentally conscious. Specifically, the students developed prototypes that consist of materials and digital components to enhance the well-being of pets in climates with extremely high or low temperatures, humidity levels, or other environmental phenomena.
These prototypes reflect an ecosystem that responds to the behavior and biometric data of the pet, as well as the environment, and can make autonomous decisions to activate functions such as cooling/heating, fan operation, water spraying, and sound, among others.
The university officer of the School of Fine and Applied Arts, Ms. Angela Frangeskidou, discusses with students who worked on the development of this smart pet house, Kyriakos Filokratous, Dionysios Kalli, and Isavella Sergiou, who provide more information about the application they have created.
The editing and coordination of the production made by Kyriakos Filokratous, a student of the School of Fine and Applied Arts and a member of the team that developed this pilot application.
Video Gallery
The Department of Multimedia and Graphic Arts in a few words (ENG subtitles)
All you need to know about MSc Interaction Design
MScInteraction Design
Smart Pet House
Students of the Department of Multimedia and Graphic Art of the Cyprus University of Technology, under the course Human-Centered Design taught by Dr. Aikaterini Mavri, focused on creating a "smart" house for pets.
The goal of the students was to design and create a sustainable pet care system that is environmentally conscious. Specifically, the students developed prototypes that consist of materials and digital components to enhance the well-being of pets in climates with extremely high or low temperatures, humidity levels, or other environmental phenomena.
These prototypes reflect an ecosystem that responds to the behavior and biometric data of the pet, as well as the environment, and can make autonomous decisions to activate functions such as cooling/heating, fan operation, water spraying, and sound, among others.
The university officer of the School of Fine and Applied Arts, Ms. Angela Frangeskidou, discusses with students who worked on the development of this smart pet house, Kyriakos Filokratous, Dionysios Kalli, and Isavella Sergiou, who provide more information about the application they have created.
The editing and coordination of the production made by Kyriakos Filokratous, a student of the School of Fine and Applied Arts and a member of the team that developed this pilot application.